• Quarterstaff of Fear. Base Item: Full Plate. • Sholo Forest Found in the Bharat Duergar Vault (Northeast of Underdark Deep caverns, which is underneath and then east of Sholo, or West of Loknar). • Weak Shocking (IS IN FACT FROST) Trap. 1 Zonnows' Guide 1.1 Starting out the game 1.2 Following, is about making money in Perisno! Special Properties: Enhancement Bonus +3, Damage Bonus vs. Good 1d4 Negative. • Boots: 2 Small Dyed Cloths. Base Item: Throwing Axe (50). • Bronze Properties: Acid Resistance 5 / – • Ironwood: Sholo, Sangrulu’s Lair (Gurnal Island). Because I’m nice, and because the guide covers all crafted items anyway, here’s a quick rundown of the items required for wings. Taking on a new discipline is always free, while switching back to a maxed discipline (at level 500) costs 50 . There is a great symbiosis between the crafting classes and you may find yourself picking up other crafts as you go. There are five special sets of equipment, each made up of six pieces. • Copper Properties: Weight Reduction 80%. • Black Hills/Valley, Main Animal Locations (Underdark): Base Item: Light Crossbow. Once through this, head south, and there’ll be two doors at the end of long corridors. • Yellow, Wizard’s Robe. Base Item: Helmet. • Gold: 10 / – Electrical Resistance, Light 15m (Yellow). • +1 Weapons and Standard Weapons: Loot Drops or Weapon Merchants, usually found in major cities (e.g. Lots of bears and deer here) You should find a demon called the Keymaster. • Large Shield: 6 Ingots, 1 Tanned Medium Leather Hide. NOT CRAFTABLE. Arrows: Not big on variety. Special Properties: AC Bonus +1, Bonus Feat Point Blank Shot. • Badger (Small) • Verdicite Synergy Set (armour, helm, shield): 25/- Acid Resistance (30 for exceptional), Immunity: Poison, Light 15m (Green). • Armour of Algoroth. • Amulet of Chronos. Base Item: Full Plate. • Orcish Brewer (Black), produces the dye itself rather than the flower. • Weight Reduction. • Two-Bladed Sword: 12 Ingots, 1 Short Oak Stave. Ingredients: 1 Hardened Small White Leather Hide, 1 Small Boot Pattern. Ingredients: 1 Tanned Small White Leather Hide, 1 Small Boot Pattern. Special Properties: AC Bonus +1, Light 5m (Orange), On Hit Daze Level 1. • Verdicite Properties: Enhancement Bonus +3, Acid 1d4 Damage. © Valve Corporation. Rather than try and list all the equipment I've just shown the top piece for each type. • Petunia (Purple) • Blue Padded/Leather Armour. Right down the bottom of the crypt, through a portal on the Isle of Doom, you’ll find a vampire named Lord Nestor. Base Item: Arrow (20). • Dwarven Waraxe: 10 Ingots. • Oil of Vukas: WINGS QUEST ITEM. 5-Piece Set Bonus: Acurracy +20. Special Properties: Acid 4 Damage, Cold 4 Damage, Electrical 4 Damage, Fire 4 Damage, Sonic 4 Damage. Ingredients: 1 Long Ash Stave, 1 iron bow string, 2 Bodak’s Teeth, 1 Pumice Stone, 10 Shadow Ingots. These include: • Forget-Me-Not (Teal) Good for mass production (see 2.4). For more information on jewellery see 4.8. Ingredients: 2 Gold Widget, 1 Gold Wire, 1 Flaming Alchemy Pack. Ingredients: 22 Silver Ingots, 1 Crafted Studded Leather Armour, 2 Blue Dragon Breath Glands. • Lime. You can use any side tunnel on the wall, just not the tunnel you have previously exited. Special Properties: Acid 1d6 Damage. Ingredients: 2 Gold Widget, 1 Gold Wire, 1 Frozen Alchemy Pack. I used his crafting guide a lot in playing when getting started (thanks!) • Strong Acid Trap. • Kukri: 4 Ingots. Special Properties: Enhancement Bonus +4, Keen, Massive Criticals 1d10, Attacks Bonus vs. Undead +5, Damage Bonus vs. Undead 1d10 Sonic, Decreased Hide -6, Decreased Move Silently -6. Widgets: • Ironwood (not actually found on trees but in specific locations, labelled ‘woodpiles’, once per server reset), Locations: Ingredients: 2 Copper Wire, 1 Flaming Alchemy Pack. • Demonic Fury. • Recipes: Random Loot Drops. Okay, so go to another dimension. Waxed Leather Cord can also be crafted in tanning, and Compound Bow Pulleys, along with metal bowstrings, can be crafted in tinkering. • Will o Wisp Essences: Trommel Woods, Swamp of T’rel. The Mulrok Trade Hall. • Brown. Ingredients: 1 Hardened Small Black Leather Hide, 1 Small Boot Pattern. Ingredients: 2 Copper Widget, 1 Copper Wire. • Adamantine: Double Ability Bonus (except malachite), cannot be made into ideal jewellery. • Greater Mortikie’s Ring. Special Properties: Enhancement Bonus +3, On Hit Dispel Magic DC-14. Cloaks: Special Properties: AC Bonus vs. Good +5, AC Bonus +4, Regeneration +1, Weight Reduction 60%, Only Usable by Evil, Only Usable by Neutral. • Iron • Jade (+1 Intelligence) Special Properties: AC Bonus +4, Slashing Immunity 10%, Immunity to Fear, Light 15m (Yellow). All Belts, Cloaks, Gloves, Clothing/Robes, Light Armour, Bags and Boots, with a few exceptions (see below), are all made from dyed cloth. • Algoroth Synergy Set (armour, sword, shield): EACH INDIVIDUAL ITEM GETS A BONUS. Special Properties: Acid 1d8 Damage, Piercing 1 Damage. • Copper Properties: Weight Reduction 80%. Ingredients: 2 Bronze Widget, 1 Bronze Wire, 1 Acid Alchemy Pack. • Scythe: 8 Ingots, 1 Long Oak Stave. Special Properties: Enhancement Bonus +3, On Hit Stun DC-22 50% / 3 Rounds. • Katana: 9 Ingots. Crafting has seemed like a chore in an otherwise pretty fun game. • North of Tobaro (Great Northern Forest, winter lands) • Everlasting (Yellow). Special Properties: 50 Charges Total, Fire Immunity 25%, Use Fire Storm (13) 2 Charges/Use, Use Fireball (10) 1 Charge/Use. Special Properties: Reduced Weight 80%. • Aqua. • Oak Base Item: Robe. Mining bags can be crafted in tailoring. Ingredients: 15 Adamantine Ingots, 4 Gargoyle Skulls, 2 Black Dragon Scales. 34.978 Partidas jugadas, ¡juega tú ahora! In exchange he gives you a key to the 1st floor. Use the hack tool now, do not have to think about jailbreak, and claim what you need. Special Properties: Attack Bonus +4, Dexterity +3, Mighty +4. The Archers 2 es un arcade en el que tendremos que acabar con un oponente utilizando un arco. Shadow is considerably cheaper than the other 3, so it is a good idea to leave shadow deposits alone or remove them, and focus on verdicite/rubicite/syenite. Ingredients: 10 gold ingots, 5 short oak staves, 2 Ettercap’s Silk Glands. • Strong Tangle Trap. Poison +2. The most difficult item to sew, a pouch, is required for the wings quest. Plain Cloth. • Red Dragon Scales: Fire Blasted Pass, Road to Veidore. • Increased Elemental Resistance for armour that already grants elemental resistance These are: Rings: • Light Bonus for weapons that already give Light, Plain Cloth. 2 AP Accuracy 2. • Quartz Crystal: Tetra’s Mine (near Chaullsin), Kabu Lighthouse, Dark Forest (east of Sholo, west of Brosna). • Sapphire (+2 Wisdom, +4 Wisdom in Mithral/Adamantine/Myrkanite Jewellry, +1 Saves vs. such a useful thing! Ingredients: 1 Quarterstaff +1, 5 Mithral Ingots, 5 Adamantine Ingots, 2 Dragon Blood, 2 Bodak’s Teeth. • Yellow. This item has been removed from the community because it violates Steam Community & Content Guidelines. 2.1. • Biting Bastard Blade. Cold +5, Saves vs. Electrical +5. They can pay a master craftsman to switch, at cost of 10 per level already attained in the target discipline. Ingredients: 2 Gold Widget, 1 Gold Wire, 1 Acid Alchemy Pack. Crafted by Percy the Potion Maker (Benzor). Special Properties: AC Bonus +1, Only Usable by Sorcerer or Wizard. 1.4 Third, Building the perfect Army. Special Properties: Universal Saves +1. NOT CRAFTABLE. Tools: Some special bows require ironwood, which aren’t chopped from trees but are found in special locations once/reset (see 3.6). • Surrounding all UD cities, in basically any direction • Compound Bow Pulley: 2 Iron Widgets, 1 Iron Wire. NOT CRAFTABLE. All arrows and bolts are crafted in batches of 20. • Weight Reduction. • Shadow: Spell Resistance 16, Only Usable by Non-Good Alignments. USE the Blessed Token of Possession on the Pillar, and this will lead you to Galdor. Base Item: Shortsword. • Weak Fire Trap. • White Padded/Leather Armour. Plain Cloth. For more information on exceptionally crafted armour see 5.1. • White, Priest’s Robe. • Shadow Cloak. • Winter Wolf (Medium White) • Go to Tobaro Sewers (not too far from the boat) and keep heading deeper until you find a book labelled the Treatise of Summoning (or something like that). (Byregot’s Blessing is amazing) Check out our other crafting class guides: Must be an Elven Crafter to make this item. • Dire Mace: 10 Ingots. Advanced arrow fletches can be looted off some types of birds. Traditional sign writer. Ingredients: 2 Iron Widget, 1 Iron Wire, 1 Frozen Alchemy Pack. • Greater Electrical Arrow/Bolt: 1 Crafted Mithral Arrow Head, 1 Basic Arrow Shaft, 1 Advanced Arrow Fletch, 1 Essence of Electricity. All bowyering equipment (besides the wood and metal bowstrings) can be purchased from the Master Fletcher NPC. • Aqua. Ammunition: • Composite Longbow of Distant Death (yes, this is a longbow, in the exotic weapons section). Ingredients: 2 Tanned Medium Leather Hides, 1 Medium Bag Pattern. Ingredients: 10 silver ingots, 5 short oak staves, 2 Will’o’Wisp Essences. • Dusty Miller (Silver) Ingredients: 8 adamantine ingots, 4 Gargoyle Skulls. Special Properties: Attack Bonus +2, Mighty +3, Massive Critical 1d8, Hide +3, Move Silently +3, Use Haste (5) 1 Use / Day. Base Item: Heavy Crossbow. Have fun playing The Archer 2 Online One of the best Action Game on Kiz10.com Main Ore Locations (Underdark): • Small Miner’s Bag. Special Properties: Light 15m (White), Perform +4. • Iron Properties: Enhancement Bonus +1. Carpenters unique skills are good, but require practice to use well. • Braveheart. Ingredients: 10 Mithral Ingots, 10 Adamantine Ingots, 2 Lich Skulls, 1 Plague Demon Horn, 1 Recipe. Special Properties: AC Bonus vs. Good +2, AC Bonus vs. Lawful +2, 5/- Cold Resistance, 5/- Fire Resistance, 5/- Piercing Resistance, 20% Weight Reduction, Only Usable By Elf, Only Usable by Evil. The door will disappear after 20 seconds because of divine amnesia and awesome game mechanics, so you may need to perform the detect wiggle multiple times through the entrance of the cell doorway to spot the door and wave a big party through it. Plain Cloth. • Take the standard Token of Possession to Galdor and he will bless it! Special Properties: AC Bonus vs. Good +5, AC Bonus vs. Lawful +5. • Soft White Leather Boots. • Black Dragon Liver: Swamp of T’rel. Note: Crafted Dyes are NOT the same as the dyes that can be bought from dye merchants. Some weapons require oak staves, which are chopped from trees (see 3.4). • Exceptionally Crafted Mithral Chainmail: Haste, 25% Negative Damage Immunity (replaces negative resistance). • Medium Acid Trap. The general ingredients for each item are: Ingredients: 3 bronze widgets, 3 Bronze Wires, 3 Flaming Alchemy Packs. • Half-Plate: 28 Ingots. • Golden Axes of Holding. • South of Benzor (Road, Bria’s Fay) Pero tendremos que hacerlo rápido, porque él también estará intentando clavarnos una flecha en la cabeza, y el primero en recibirla perderá. Drow Fighter/Bard/RDD, pretty gem mining slave. Special Properties: Universal Saves +3. • Syenite Properties: AC Bonus +3, Fire Resistance 10 / -, Slashing Resistance 5 / -, Saving Throws vs. Belts: • Black, Assassin’s Garb. Standard armour, helmets and shields can be made from metals ranging from copper to mithral (see 3.1 for more info), with some recipe item armours requiring higher metals. 5 AP. Eco friendly business. Crafting System Engineering Station GUI Crafting in Ancient Warfare 2 has been simplified from the prior versions to use a single crafting block. • Light Hammer: 4 Ingots. Plain Cloth. • Black Sapphire (+2 Dexterity, +1 Saves vs. • Aqua Monk Outfit. Malachite and Amethyst can be bought from the jewel merchant, and all gems can be mined. • South of Brosna Base Item: Longsword. • Bodak’s Teeth: Forgotten Tomb of Heroes, Underneath Temple of Lloth. • Copper: Reduced Saves vs. Fire -1. • Dragon Blood: Wherever there’s dragons   (except Misty Isle hehe). instead of 1d4 this becomes 1d6) • Greater Frozen Arrow/Bolt: 1 Crafted Mithral Arrow Head, 1 Basic Arrow Shaft, 1 Advanced Arrow Fletch, 1 Essence of Electricity. Further info on bows can be found here. Base Item: Shortsword. • Polar Bear (Large White), Main Animal Locations (Surface): 3.2. Special Properties: Bonus Feat Point Black Shot, Hide +10, Move Silently +10. • Skinning Knife: 3 Ingots. • Hooked Arrow/Bolt: 1 Crafted Hooked Arrow Head, 1 Basic Arrow Shaft, 1 Basic Arrow Fletch. This guide explains how to make use of the ARCHER facility. The device disappears after one use, and the Helper is a level 6 gnome, with 9 AB, 19 AC and 56hp. • Navy Padded/Leather Armour. • Exceptionally Crafted Mithral Half-Plate: Immunity to Knockdown, 25% Negative Damage Immunity. Ingredients: 2 Bronze Widget, 1 Bronze Wire, 1 Frozen Alchemy Pack. • Scale Mail: 6 ingots, 1 Cured Medium Leather Hide. Neverwinter Nights 2: Mask of the Betrayer - Ranger Guide By: DonJarlaxle 10/17/2007 Version 2.02 Game Version 1.10 ===== TABLE OF CONTENTS: I. Shield: +6 AC vs. Dragons. Crafting Teams 2.4. • Kai’leth’s Rage. Ingredients: 2 Large Black Cloth, 1 Mantle of Abjuration, 2 Lich Skulls, 1 Fairy Dust, 1 Ideal Diamond, 1 Recipe. thank you for your hard work! • Brown Padded/Leather Armour. • Many of the Guild Halls. • Red Padded/Leather Armour. These are: Shortbows: Ingredients: 10 Mithral Ingots, 5 Short Oak Staves, 5 Skeleton Knuckles, ONE +1 THROWING AXE (contrary to recipe). Special Properties: Summon Helper, Single Use. Standard rings/amulets are crafted from metal ingots (2 per ring, 3 per amulet), a smooth ring/amulet mold (bought from the jewelcrafter merchant) and gems (1 per ring/amulet). • Gray. To gather flowers, click on the flower shrub with a dagger equipped. • Demon Bane Shortbow. Juega online en Minijuegos a este juego de Lucha y Peleas. • Sunflower (Brown) Special Properties: 50 Charges Total, Use Hold Animal (3) 1 Charge/Use, Use Hold Monster (7) 2 Charges/Use, Use Hold Person (3) 1 Charge/Use. A brewer can also be found in the Orc Caves (entrance off Benzor River Valley) • Lich Skull: Swamp of T’rel. Have two skill books where one is elemental and the other is non-elemental. Get ready to train your archery skills in this game and become a true archer like no others.Point your cursor on the screen and aim at incoming enemies. • Mining Bags: 1 Large Dyed Cloth. • Medium Spike Trap. Ingredients: 2 Tanned Small Leather Hide, 1 Small Bag Pattern. • Medium Shocking Trap. Special Properties: AC Bonus vs Evil +5, AC Bonus +4, Regeneration +1, Weight Reduction 60%, Only Usable by Good, Only Usable by Neutral. • Verdicite Properties: AC Bonus +3, Acid Resistance 10 / -, Slashing Resistance 5 / -, Saving Throws vs. Plain Cloth. • Whispering Wind. • Light Flail: 5 Ingots. Español - Latinoamérica (Spanish - Latin America). • Hard Black Leather Boots. Again, synergy bonuses are ADDITIONAL bonuses that are added to the standard equipment. Ingredients: 2 Long Yew Staves, 2 Ironwood, 10 Adamantine Ingots, 1 Mithral Bow String, 2 Compound Bow Pulleys, 10 Dragon Blood, 4 Ideal Rubies. Special Properties: 50 Charges Total, Use Fireball (10) 5 Charges/Use, Use Flame Arrow (5) 1 Charge/Use, Use Flame Lash (10) 3 Charges/Use. • Malachite (+1 Strength) Special Properties: Bonus Feat Power Attack, Only Usable by Monk. Wood properties (vary slightly for different bowstrings/rough or smoothness): • Silver Properties: Enhancement Bonus vs. Undead +2, Enhancement Bonus vs. Shapechangers +2, Saving Throws vs. • Strong Frost Trap. Typical Exceptional Bonuses (on top of the standard bonuses) for Rings and Amulets include: Ingredients: 1 Long Yew Stave, 1 Silver Bowstring, 2 Fairy Dust, 1 Scroll of Haste, 4 Will’o’Wisp Essences, 8 Silver Ingots. Svirfneblin Druid/Monk/Shadowdancer, natural ingredient gatherer. Sad - that can take only 5 items. A helmed horror called ‘The Riddler’ will appear, requesting all the quest items EXCEPT THE TOKEN (used later). • Scimitar: 6 Ingots. • Basic Arrowhead: 1 Iron Ingot. Special Properties: AC Bonus +2, Immunity to Knockdown. Ingredients: 2 Copper Widget, 1 Copper Wire. • Black Hills Bags: For more information on exceptionally crafted gear see 5.1. • Opal (+1 Wisdom, +1 Will Save, -1 Strength unless Ideal, Only Usable by Good and Neutral) Special Properties: DR +3 Soak 5, Darkvision, Constitution +4, Saving Throws vs. Anyway, for content I started with absolute basics for those just getting started, others just skim :). Cloth Padding can also be purchased from the BLACKSMITHING merchant. Special Properties: Enhancement Bonus +4, Sonic 5 Damage, Keen, Discipline +9. Plain Cloth. Ingredients: 2 Gold Widget, 1 Gold Wire, 1 Electrical Alchemy Pack. • Rubicite: 5 / – Fire Resistance, Light 5m (Blue), Saving Throws vs. Fire +1. Wood is chopped from trees. The following screencast demonstrates how to access help in the ARCHER terminal once you are connected: Special Properties: AC Bonus +5, Only Usable by Chaotic, Only Usable by Neutral, Immunity to Colour Spray, Immunity to Prismatic Spray, Colour Spray (2) 3 Uses/Day, Prismatic Spray (13) 1 Use/Day, 80% Weight Reduction. Ingredients: 1 Hard Leather Boots, 2 Bronze Widgets, 2 Bronze Wires, 2 Flaming Alchemy Packs. instead of 10 / – this becomes 15 / -) Base Item: Breastplate. • The Haze. Ingredients: 1 Standard Light Crossbow, 4 iron widgets, 4 iron wires, 4 acid alchemy packs. Ingredients: 10 Verdicite ingots, 5 short oak Staves, 1 Quartz Crystal. Sewing Kit: Special Properties: 50 Charges Total, Use Hold Person (3) 5 Charges Total. Plain Cloth. Special Properties: Charisma +1. • +1 mighty (for compound bows) 1.3 Second, Companions. Special Properties: Cold 1d8 Damage, Piercing 1 Damage. The hardest item to attain out of the 4. In general, a bow requires: Ingredients: 1 Lesser Amulet of the Master, 1 Recipe, 1 Ideal Emerald. Ingredients: 2 Tanned Large Leather Hides, 1 Large Bag Pattern. • Chainmail Coif: 10 Ingots. Special Properties: Attack Bonus +5, Constitution +2, Mighty +5, Discipline +5, Massive Criticals 2d6. • Chives (Olive) 3-Piece Set Bonus: Health +300. • Aqua, Citizen’s Outfit. • Gnomish Fire Stick. Ingredients: 1 Ring Mold, 2 Rubicite Ingots, 1 Cut Ruby, 1 Scroll of Light, 1 Scroll of Ghostly Visage, 1 Fenberry. Blades: • +1 AC for some armour (e.g. • Windwalker Breastplate. Special Properties: Slashing 2 Damage. • Exceptionally Crafted Syenite Small/Large/Tower Shield: Haste. I recommend manually rotating your camera if this is difficult to navigate. Base Item: Quarterstaff. Base Item: Amulet. • Sons of Thunder Guild Hall • Medium Leather Hide. Helmets: • Purple Padded/Leather Armour. Base Item: Miscellaneous Device. Special Properties: Reduced Weight 80%. • Golden Mace of Confinement. • Frozen Arrow/Bolt: 1 Crafted Advanced Arrow Head, 1 Basic Arrow Shaft, 1 Basic Arrow Fletch, 1 Essence of Cold. Special Properties: Reduced Weight 60%. Standard exceptional rings/amulets can be crafted. Special Properties: Attack Bonus +5, Strength +2, Massive Criticals 1d6, Mighty +5, Immunity to Disease. Special Properties: Armour Bonus vs Undead: +1 AC, Damage Immunity Increased: Slashing 5%, Dexterity +2, Improved Saving Throws vs Fear +2, Reduced Saving Throws vs Electrical -1, Call Lightning (10) 1 Use/Day, Color Spray (2) 3 Uses/Day, Lightning Bolt (5) 3 Uses/Day, Weight Reduction 40%. Note: Ideal Cut Gems are cut randomly, much like exceptionally crafted items (see 5.1), and provide DOUBLE THE BONUS (abilities and saves) of an ordinary gem, as well as removing the negative effects of the gem. • Battleaxe: 6 Ingots. Base Item: Longbow. The first floor is split into two halves, joined by a secret door. • Elm: +1 AB • Teal. • Benzor Fair Mine (contains Diamond and Myrkanite, which are used to craft diamond myrkanite rings, the best item to make to level the final levels of gemcrafting skill), Gem Locations (Underdark): There are 5 side caverns, the first 2 heading clockwise from the door are copper to gold, the next two shadow to syenite, the last mithral to myrkanite) Special Properties: Enhancemenet Bonus +1, Vampiric Regeneration +3, Light 20m (Red). Ingredients: NO TANNED HIDES (contrary to recipe), 5 verdicite ingots, 5 rubicite ingots, 5 syenite ingots, 10 silver ingots, 3 Ideal Diamonds, 1 Scroll of Prismatic Spray, 1 Recipe. • Lapis Lazuli (+1 Dexterity) • 1 Cloth Padding: 2 Hardened Medium Leather Hides. Special Properties: Reduced Weight 40%. Ideal Sapphires and Rubies are an exception, providing a +1 ability bonus in mithral/adamantine jewellery, as opposed to doubling the standard bonus (so normal is +4, ideal is +5 not +8 ). Must be around level 10-15 to spawn them. ¡Jugar a The Archers 2 es así de sencillo! The items required, and more details on this and the crafting log can be found in the Carpenter Leveling Guide. • Increased Elemental Damage (so for e.g. • Cougar (Medium) Plain Studded Leather Armour. Body Armour: Base Item: Quarterstaff. These usually are slightly enhanced versions of the original, with small added bonuses and less negative effects. Special Properties: AC Bonus +3, Spell Resistance 18. All auxiliary items required for tanning (besides the animal hides) can be purchased from a tanning merchant, along with the Sewing Kit. Special Properties: Enhancement Bonus +2, On Hit Silence DC-14 5% / 5 Rounds. All fletching components, bar mithral arrowheads, can be purchased from the Fletcher merchant. • Gold. • Longsword of Algoroth. NOT CRAFTABLE. Level 40 Ranged is required to enter, though this can be boosted. Ingredients: 2 Bronze Widget, 1 Bronze Wire, 1 Flaming Alchemy Pack. • 1 Alchemy Pack: 1 Cured Small Leather Hide, 1 Copper Wire, 1 Essence (bought from tinkering merchant). After you have retrieved the key, head through the tunnel passages on the side walls, until you appear at the bottom of the map. Base Item: Dagger. All rights reserved. • Skeleton Axes. • Mithral Arrowhead: 1 Mithral Ingot. • Verdicite Throwing Axes. Clothes: • Dagger: 2 Ingots. Special Properties: 30 / – Cold Resistance. Base Item: Miscellaneous Device. Maximum Crafting Rating: Dark Blue. Tips and Tricks for the Archers The Game mechanic that has been employed in the Archers is pretty simple and traditional. • Yew: Durel River (north of Benzor), Giant Mountain (north of Tobaro) To use a gemcutter’s chisel, activate its special power. Ingredients: 1 Copper Widget, 2 Copper Wire, 1 Electrical Alchemy Pack. • Mith-Baruk Hunter Crossbow. • North of Benzor (Woods, Northern Pass Trade Road and Durel River) The tanning merchant sells tanning recipes, as well as the components required. • Medium Frost Trap. • Trebor’s Barricade. Tailor’s Daggers are not craftable, but only break in the workshop when using a tailor’s table (not picking flowers). Base Item: Longbow. You get a bonus for having at least 2 items from the same set and tier. Special recipe items are highlighted in bold, and items which mighn’t necessarily be recipe items but deserve a mention are underlined. The fletching table is used to turn an unemployed villager into a Fletcher. That said it is also one of the most expensive, requiring essences to be bought from merchants. 5 AP Accuracy 2. • Shadow/Black Iron/Shadow Iron • Rubicite Shields: • Maroon, Barbarian’s Outfit. Ingredients: 3 gold ingots, 2 Ettercap’s Silk Glands. Special Properties: AC Bonus +1, Only Usable by Monk. Evil +1, DR +2 Soak 5, Intelligence +2, Regeneration +1. • Fire-Blasted Red Plate. • Gold Properties: Enhancement Bonus +2, Electrical 1d4 Damage, Light 10m (Yellow). i like The Archers 2 game. Ingredients: 1 Shadow ORE (not ingot), 2 Bronze Widgets, 1 Electrical Alchemy Pack, 2 Bronze Wires. Blackavar is located inside the Tower of Inodrio on Misty Isle, which can be reached by boat from Benzor for surfacers or Mulrok for Drow. Ti’pnn Carr’teal Leu’dropp (Tinker Til you Drop). Ingredients: 1 Ideal Diamond, 2 Scrolls of Timestop, 1 Recipe. Fletching is one of the easiest primary skills to master, as all arrows can be made once skill reaches 260/400. To chop wood from a tree, click on the tree with a woodsman’s axe equipped. • Teal Padded/Leather Armour. Metal properties for medium body armour (bludgeoning replaces slashing resistance for heavy armour, helmets and shields vary slightly): Plain Cloth. • Amethyst (+1 Charisma) Gems (and corresponding ability increases). • Hard Leather Boots. Alchemy Mixes: • Lesser Amulet of the Master: Loot Drops, Desolate Wastelands Shop (in the tent). Special Properties: DR +1 Soak 5, Darkvision, Constitution +3, Improved Saving Throws vs. This guide is written by Jess Cowley for Gamelytic’s Spring 2013 Guide writing Contest. • Fletching Knife: 3 Ingots. • Fire Ring. Dark Elven Monk/Sorcerer/Red Dragon Discipline, Master Crafter. • Silver Walk around it until you reach a sparkling barrier and a pillar. Special Properties: Enhancement Bonus +1, Charisma +1, On Hit Hold DC-14 50% / 2 Rounds, Persuade +1. Types: (in order of increasing difficulty) • Silver. It’s also a good idea to do this with a low strength character (see 2.3). Ingredients: 2 Hardened Small Leather Hides, 1 Small Bag Pattern. • Ruby (+2 Constitution, +4 Constitution in Mithral/Adamantine/Myrkanite Jewellry, +1 Saves vs. Base Item: Amulet. In recipes they are sometimes referred to as ‘perfect’ gems. • Exceptionally Crafted Rubicite Half-Plate: Haste. Base Item: Robe. Blunts: You only have to click on the rock ONCE, and your character will return to mining the rock once every 6 seconds until the deposit is destroyed. • Black Bear (Large Black) Composite Longbows usually come with +2 mighty. • Black. An archers' ring (i) is the upgraded version of a regular archers' ring.It can be imbued as a reward from the Mobilising Armies minigame at the cost of 205,900 reward credits if the player has a rank of 300 or more or from Stanley Limelight for 180 thaler.The player must provide an archers' ring themselves and show it to Lord Marshal Brogan at the top floor of the Officers' Tower. • Bladed Arrow/Bolt: 1 Crafted Bladed Arrow Head, 1 Basic Arrow Shaft, 1 Basic Arrow Fletch. Ingredients: 2 Large Hardened Black Hides, 25 Shadow Ingots, 1 Ancient Red Dragon Heart, 1 Lich Skull, 1 Plague Demon Horn, 1 Recipe. • 1d6 Massive Criticals Dyes and cloths are crafted under miscellaneous. Special Properties: Enhancement Bonus +3, On Hit Confusion DC-16 75% / 1 Round, On Hit Deafness DC-16 50% / 2 Rounds. Summary. • Small Leather Hide. • Plague Demon Horns: Diseased Passage (south of Miners Rest), Gash North Road Cave. Base Item: Miscellaneous Device. Back on the basement level, there’ll be a large hole in the cavern floor with an island of land in the middle. • Gloves: 2 Small Dyed Cloths. • Greater Elemental Arrow/Bolt (not a recipe item, but deals far more damage than any other arrow): 1 Crafted Mithral Arrow Head, 1 Basic Arrow Shaft, 1 Advanced Arrow Fletch, 1 Essence of Fire, 1 Essence of Electricity, 1 Essence of Acid, 1 Essence of Cold. • Aqua. Ingredients: 1 Long Yew Stave, 1 Silver Bowstring, 8 silver ingots, 4 Dragon Blood. Special Properties: Enhancement Bonus +3, Piercing 1d4 Damage, Fire 1d6 Damage vs. Undead, Keen. That said, there is light at the end of the tunnel, as master tinkerers can craft one of the most powerful items available in the module: The mighty Clock of Ages. Rotating your camera if this is a Longbow, in the southwest corner of this, Head south and... Enhancement Bonus vs Dragons +6, 2d8 Massive Criticals • Weight Reduction 1 Medium Bag... Hardest item to attain out of the next higher tier time... 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